Two games use your dialogue. Add them like any other game.
Build the sentence
Students read what a speaker in your dialogue wants to say, in English, then click that line's words into order. Then the finished line, its pinyin and its meaning appear.
Lines of 3 to 8 words: it uses those, and needs two before students see it.
Words are split automatically, often into bigger pieces than you'd expect: 我很好 is two (我 | 很好). Shorter or longer lines are left out, and your preview lists them.
Choose lines with one natural order. Only the line's own order counts, so 今天我去 is marked wrong for 我今天去.
Record a line to give students Hear it, a hint after a wrong Check.
Role-play
Students choose a character in your dialogue and take that part. At each of their lines, they pick the Chinese that says the English, then say it out loud. Swap parts at the end plays the other character.
Two speakers are needed before students see it.
Wrong choices come from the dialogue first: the same character's other lines, then the other character's, then the lesson's words. Longer dialogues make better choices.
Never a second right answer: no choice has the line's own characters, or its English.
Nothing to choose from? A line like 你好! answered by 你好! is shown, not scored.
Record your lines, so students can compare their voice with yours.